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103-98 - Kill Team - Raveners

103-98 - Kill Team - Raveners

Regular price ₱3,399
Regular price ₱4,351 Sale price ₱3,399
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Product Description

  • 5 plastic miniatures for Kill Team
  • A complete kill team of utterly ruthless elite melee xenos
  • Features multiple options for special adaptations and equipment
  • Includes a sheet of 39 tokens for use in games of Kill Team

In the Ravener bioform, the Tyranid Hive Mind has created a serpentine and predatory terror capable of burrowing into the heart of an enemy position and ripping it to shreds in a flurry of razor-sharp talons and fangs. With vicious hyper-adaptations and horrific speed, there is almost nowhere safe from a Ravener’s reach.

This multipart plastic kit builds 5 Raveners. These miniatures can be used as elite and aggressive killers in games of Kill Team, or fielded in a Tyranids army in games of Warhammer 40,000. The kit includes components to build five Ravener Warriors, or specialists like the brutal Wrecker, hypersensory Tremorscythe, ferocious Venomspitter, and more.

Inside the box, you will also find a sheet of 39 double-sided Raveners tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle.

This kit comprises 92 plastic components and 5x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

The rules for using Raveners in games of Warhammer 40,000 are available as a free download on the Warhammer Community website.

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Display images of each listing is a sample only. Contact us to request for actual photos of the card you are interested in.


Authenticity Guarantee

All items for sale are authentic. We at Green Gate Hobbies apply various authenticity tests for items sourced from third parties. If you suspect that you received a counterfeit item, contact us immediately.


How we package orders of single cards

Card will be shipped with your other orders (if any) in secure packaging (sleeve, corrugated cardboard, and bubble mailer).

For single card orders, please double check the card condition of the item you are ordering.


Condition Guide
Near Mint (NM): Minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. May have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects. The acceptable range of cards within the Near Mint condition includes both cards with no imperfections and cards with a few slight imperfections.
Lightly Played (LP): Minor border or corner wear, scuffs or scratches. There are no major defects such as grime, bends or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume. The acceptable range of cards within the Lightly Played condition includes both cards with few or a handful of minor imperfections.
Moderately Played (MP): Border wear, corner wear, scratching or scuffing, creases or whitening or any combination of moderate examples of these flaws. May have some form of imperfection impacting a small area of the card from mishandling or poor storage, such as creasing that doesnʼt affect card integrity, in combination with other issues such as scratches, scuffs or border/edge wear.
Heavily Played (HP): Major amount of wear. Cards can show a variety of moderate imperfections along with creasing, whitening and bends. Can also have flaws that impact the integrity of the card, but the card can still be sleeve playable.
Damaged (DMG): Wear or imperfections beyond the standards for other conditions. Can also exhibit an imperfection that may make the card illegal for tournament play, even in a sleeve. May have major border wear, corner wear, scratching or scuffing, as well as folds, creases, tears or other damage that impacts the structural integrity of the card.
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