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54-22 - Warhammer 40,000 - Imperial Knights: Knight Questoris (2025)

54-22 - Warhammer 40,000 - Imperial Knights: Knight Questoris (2025)

Warhammer
WHClear (42% off)
Ends in 2026-01-31T16:00:00Z

Regular price ₱5,393
Regular price ₱9,299 Sale price ₱5,393
Sale Sold out

Out of stock

Product Description

      • A plastic war machine for Warhammer 40,000
      • Add a mighty walker to your Imperial Knights, Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents army
      • An impressive centrepiece miniature that's easy to customise with lots of options
      • Can be built as a Knight Defender, Knight Paladin, Knight Errant, Knight Gallant, Knight Warden, Knight Crusader, or Knight Despoiler

      Imperial Knights are towering war machines – more than a match for vast swathes of enemy infantry, massive monsters, and heavy battle tanks. Bold and ever willing to risk peril, Knights plunge into the fiercest fighting, dealing death with cannons, whirring chain blades, and an arsenal of additional weapons.

      This multipart plastic kit builds a mighty Imperial Knight in one of six configurations for your Imperial Knights armies in games of Warhammer 40,000. They can also be fielded as a Freeblade for your Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents armies. The kit can alternatively build a Knight Despoiler for your Chaos Knight army, which can also be fielded as a Dreadblade in your Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies.

      This kit can build one of the following miniatures:
      – Knight Defender, armed with conversion beam obliterator, plasma executor, twin incendine combustor, and phosphor blaster
      – Knight Paladin, armed with rapid-fire battle cannon, Questoris heavy stubber, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet)
      – Knight Errant, armed with thermal cannon, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet)
      – Knight Gallant, armed with thunderstrike gauntlet, reaper chainsword, and meltagun (which can be replaced with a Questoris heavy stubber)
      – Knight Warden, armed with avenger gatling cannon, heavy flamer, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet)
      – Knight Crusader, armed with avenger gatling cannon, heavy flamer, thermal cannon, and meltagun (which can be replaced with a Questoris heavy stubber)
      – Knight Despoiler, armed with a reaper chainsword (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), warpstrike claw (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), and a daemonbreath meltagun (which can be replaced with a diabolus heavy stubber). Can also be armed with an optional havoc missile pod, ruinspear rocket pod, or hellstorm autocannons

      The Knight Paladin, Errant, Gallant, Warden, and Crusader can also be armed with an optional ironstorm missile pod, stormspear rocket pod, or twin Icarus autocannon.

      All based around the same towering chassis, each configuration brings an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the outcome of an entire battle. With different noble faceplates, tilting shields, and other accessories, you'll be able to create a truly unique engine of war.

      This kit comprises 237 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Knight Questoris Transfer Sheet, containing 302 high-quality waterslide transfers to decorate your miniature.

      This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Authenticity Guarantee

All items for sale are authentic. We at Green Gate Hobbies apply various authenticity tests for items sourced from third parties. If you suspect that you received a counterfeit item, contact us immediately.


How we package orders of single cards

Card will be shipped with your other orders (if any) in secure packaging (sleeve, corrugated cardboard, and bubble mailer).

For single card orders, please double check the card condition of the item you are ordering.


Condition Guide
Near Mint (NM): Minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. May have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects. The acceptable range of cards within the Near Mint condition includes both cards with no imperfections and cards with a few slight imperfections.
Lightly Played (LP): Minor border or corner wear, scuffs or scratches. There are no major defects such as grime, bends or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume. The acceptable range of cards within the Lightly Played condition includes both cards with few or a handful of minor imperfections.
Moderately Played (MP): Border wear, corner wear, scratching or scuffing, creases or whitening or any combination of moderate examples of these flaws. May have some form of imperfection impacting a small area of the card from mishandling or poor storage, such as creasing that doesnʼt affect card integrity, in combination with other issues such as scratches, scuffs or border/edge wear.
Heavily Played (HP): Major amount of wear. Cards can show a variety of moderate imperfections along with creasing, whitening and bends. Can also have flaws that impact the integrity of the card, but the card can still be sleeve playable.
Damaged (DMG): Wear or imperfections beyond the standards for other conditions. Can also exhibit an imperfection that may make the card illegal for tournament play, even in a sleeve. May have major border wear, corner wear, scratching or scuffing, as well as folds, creases, tears or other damage that impacts the structural integrity of the card.
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